fallout: new vegas do companions need ammo

Finally, weapons given to companions do not lose durability unless hit directly by enemies, therefore high-damage and high-degradation ammunition types are usually preferable unless said ammunition grants the enemy x2-3 damage threshold multiplier. Number one rule of Fallout 1 and 2. Set Target. These companions are only available while playing the Dead Money add-on, they are only temporary and will not follow the Courier around as standard companions do: These companions are only available while playing the Honest Hearts add-on, they are only temporary and will not follow the Courier around as standard companions do: Temporary followers are NPCs that can accompany the player character during quests, or they might even offer their support only for a limited time or within a certain area. They also have more action points than you do. Some assets in this file belong to other authors. The follower can then be asked to rejoin. It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). And I've generally kept them full of ammo. Would she use up that ammo? @Iszi You can't see the gun in their inventory, so yeah it's a magic gun too. As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. It's been a while since I played, but I don't think followers ever used ammo. All 8 companions have very different. Generic Doubly-Linked-Lists C implementation. Piper uses a standard 10mm pistol. Can you still use Commanders Strike if the only attack available to forego is an attack against an ally? @DCShannon I'll have to keep a closer eye on them to see. How do I stop the Flickering on Mode 13h? This mod allows companions to use almost any weapon as a companion weapon, with an auto refill for the ammo supply. No. Yep, unfortunately you do need to give the companions ammo. ALL RIGHTS RESERVED. Only Boone and Veronica are able to carry or wear faction apparel. When the ammunition is dropped, you cannot pick it up again. How do I not fail The Legend of the Star quest? Weapons with a higher DAM that you give them do need ammunition supplied. Espaol - Latinoamrica (Spanish - Latin America). Has the cause of a rocket failure ever been mis-identified, such that another launch failed due to the same problem? To fix this, tell your companion to wait outside. My companions only have the guns I give them. Looks like i really need to make a full Legion playthrough. A solution is recruiting the one that the other companions are ganging up on, so that they are essential. Guns do require ammo for your follower to use if it is not the default weapon they come with. Forged in Gods very flames! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. The only time they don't use ammo is if they are using their default weapon. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. The only time companions will have infinite ammo is when they use their default weapons. This may not be completely fixed in player/1.20.352: There was an instance of Rex and/or EDE attacking the human companions upon returning to The Lucky 38: This only seems to have been corrected after going back a couple saves and removing all remaining inventory from Rex; see more details at. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. There are a few places you can pick up Fallout: New Vegas, but only two of them are worth your time: Steam or GOG. Companions are special non-player characters who follow the player, aid them in combat, and provide a unique perk as long as they're in the player's party (whether following them or waiting; the perk stops applying when they're dismissed). All eight permanent companions in Fallout: New Vegas. End of information based on bugged content, Q&A session with Josh Sawyer during a live charity stream. As for the ammo, yes. Cookie Notice I'd suggest running her with melee (since she WAS a pit fighter and a damn good one at that) with decent armor with boosting stats like Strengthened or something. When you give them a different weapon to use, you have to give them ammo for it. This seems at odds with the answer provided by Corey for companions, but they could be a special case? They share the same main characteristics as the standard version of the weapon and only differ in name, such as: Permanent humanoid companions can wear and/or carry all types of clothing that is not associated with any faction. is there such a thing as "right to be heard"? You're browsing the GameFAQs Message Boards as a guest. -removed world placement of companion ammo source. Morrowind May Modathon and Skywind Gameplay Preview. Confused about it, the Vault didn't help me. -removed world placement of companion ammo source. Go on nexus and type the name of each companion into the search panel. Companions Infinite Ammo version 1.1 This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. If you go along the vanilla companions personal questline and complete them, I believe they all gain some major updates to weapons and armor. Some assets in this file belong to other authors. This is more prone to happen if one chooses to wait for the companion, however. I'm going to try that tomorrow. Are there any mods that remove all the default gear from compaions? If commutes with all generators, then Casimir operator? Which was the first Sci-Fi story to predict obnoxious "robo calls"? Can Gun Runner's Arsenal Mods be attached to any weapon in Fallout New Vegas. Issuing a command without a target will simply result in nothing. That covers settlers, what about companions? This mod allows companions to use any weapon as a companion weapon, with unlimited ammo. How many players quit playing the game when they got stuck on an endless loading screen? Did you give them ammo for it? The powerful open-source mod manager from Nexus Mods. Better yet do you know of a list that shows all the companions and shows what guns they can use. Archived post. They need to be given ammo for the new weapon and they do degrade over time. Whenever completing a story quest, the next time conversation is started with a companion, they will talk about the quest. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. Because Nerve only affects DT and damage, companion quests that bestow other bonuses upon completion (such as movement speed) are potentially less effective for those with high Charisma. not with their companion weapon .well they use companion ammo that has limitless supply. Companions default armor doesn't degrade and their default weapons don't run out of ammo. Manage all your favorite fandoms in one place! Dont know what difficulty he is playing on though. RELATED: Fallout New Vegas: 10 Best Mods You Need To Try Primarily, this is found in disabled dialogue options, such as a conversation with. Dread_nought 11 years ago #2. New comments cannot be posted and votes cannot be cast. She will also accept apparel specific to the White Glove Society, and giving her the items White Glove Society attire or formal wear, will result in her teaching the unarmed move Scribe Counter. Note that it can take 20+ stimpaks to fully heal Rex. This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). They don't need ammo for their default weapons, they have an infinite supply. You may need to completely dismiss the follower from your party. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Companions are only essential while recruited, which means they can be killed both before they are recruited and after told to leave. If equipping followers with a better weapon, (DPS is checked) add ammunition and check its count from time to time - they seem to hold on to the new weapon when out of ammunition or switch to melee instead. Companions are controlled via the Companion wheel. This should not be needed for any companion or follower as the are now covered by the script. Folder's list view has different sized fonts in different folders. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as there is only his clothing in his inventory, the magical companion ammo is hidden. Which language's style guidelines should be used when writing code that is supposed to be called from another language? Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. How do you determine which weapons and armor a companion will use? Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter. Nerve boosts the damage and Damage Threshold of each companion by 5% for each point of Charisma a character has. This author has not provided any additional notes regarding file permissions, Core concept and most of the implementation is courtesy of Morat48, This mod is opted-in to receive Donation Points. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. Xxfirebird95xX - 11 years ago - report. rev2023.5.1.43405. A new Elder Scrolls game? The state of the armor and/or weapon that you give will not decrease when companions equip and use them. @DCShannon so you are saying that you believe that settlers do not use ammo? Yet another way is to tell the companion to wait, which appears to replenish the companion's health and remove the poisoning. Why does Acts not mention the deaths of Peter and Paul. In regards to weapons, each companion has their own Strength limitations, they will suffer accuracy penalties just like the Courier if trying to use a weapon that has a higher strength requirement than they possess. If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? How do I get to the Boomers without being blown up. Have Agility at 10. Did the Golden Gate Bridge 'flatten' under the weight of 300,000 people in 1987? Each companion also has a special attribute referred to in the game as Nerve. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. Companions will use the highest DAM weapon that they have ammo for, and if they don't have any, they revert to their default weapon. Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. Magical companion ammo is a type of ammunition in Fallout: New Vegas. After that, hardcore mode can be turned back on. Can I use an 11 watt LED bulb in a lamp rated for 8.6 watts maximum? Valve Corporation. I know Raul changes to his Mexican Cowboy outfit (can't spell the right word) if you go that route, so I don't bother giving them armor or weapons after a while. If I gave Cass a 12-gauge shotgun to replace the one she currently uses, which is a 20gauge, would I need to give her 12-gauge ammo for her to use it? My follower picked up a gamma pistol and a few rounds along our travels, and ran out of ammo shortly after. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. oh that is cool thanks. All rights reserved. Short story about swapping bodies as a job; the person who hires the main character misuses his body. So you'll have to supply them. When the companions wear armor , does the armor wear off after time ? Identify blue/translucent jelly-like animal on beach. This add-on increases the number of unique weapons, weapon mods and powerful ammunition types and adds other ammo recipes to be discovered in the Mojave Wasteland. Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. 2023 GAMESPOT, A FANDOM COMPANY. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. This allows you to freely choose which weapons your companion will use, without having to worry about their ammo supply. Each companion has there own weapon, Boones Scoped Hunting Rifle for example. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. There do seems to be some exceptions for this though. Morrowind May Modathon and Skywind Gameplay Preview. Magical companion ammo is a type of ammunition in Fallout: New Vegas . 2 things must happen before the companion will switch to the selected weapon you have given to it. Sometimes I've noticed when looting a body or a "dungeon" rewards chest (like they always had in Skyrim, except these are commonly the Army green steamer trunks) Cait will ask me for small rounds/ammo if she ran out on her AsSault Rifle. Log in to view your list of favourite games. While actively following, permanent companions are treated as essential (unless playing on Hardcore Mode - see below). Companions in the player's party deal damage based on the game's difficulty setting. I haven't tested that yet myself. This can be performed even during combat. Unless you are getting the 50% companion damage bonus from 10 charisma though their default weapons are generally the best choice. AmenoLT (Topic Creator) 11 years ago #3. This optional content also adds new challenges and more achievements and trophies. Connect and share knowledge within a single location that is structured and easy to search. Characteristics Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Are there any canonical examples of the Prime Directive being broken that aren't shown on screen? The following is based on bugged content. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. This can happen to ED-E. What is this? They will also stop using a weapon if it breaks, according to the wiki. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Veronica, as a member of the Brotherhood of Steel, will wear Brotherhood power armor. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. For instance, all settlers carry a standard pipe pistol using the .38 bullet. Privacy Policy. This has unlimited Ammo and can only be used by Boone. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Most companions use a weapon that's named after them. ], Guards not equipping the items I give them. Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. However, after waiting for a certain amount of time, companions will return to where they were originally recruited. Why did DOS-based Windows require HIMEM.SYS to boot? Alternatively treating them with stimpaks very quickly after they are poisoned will prevent their health from becoming negative and actually heal them instead of killing them. This also applies to non-human companions who cannot wear armor, i.e. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. Version 1.1. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). Every permanent companion has their own quest, either side or unmarked. Once that companion is knocked out the fighting stops. Manage all your favorite fandoms in one place! do you not know how forums work? It is possible to have up to two legitimately acquired companions in the party (one humanoid and one non-humanoid). The reason for this working is simply because, in casual mode, companions are set as essential and cannot die. The Brush Gun technically deals the highest damage, but the .45-70 ammo is rather expensive and hard to come by through scavenging. Well, they did in 1 and 2. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Leaving a companion without any of their magical companion ammo will mean that they will be unable to fire their ranged weapon until the ammunition is returned. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. There is a way to get all 6 humanoid companions - check. On the PlayStation 3, this can be fixed by telling the companions to use melee or ranged and switch back to what they were using. Calvin Trillin June 16, 2006. Companions default armor doesn't degrade and their default weapons don't run out of ammo. This may not always hold true, however; giving multiple copies of the same outfit to a companion may result in them equipping an inferior copy, despite the difference in DT. Fallout Wiki is a FANDOM Games Community. I certainly was a little thrown in the newer games when it came up. The personalities of the companions in Fallout: New Vegas are all quite interesting, but one of the most interesting in the game is Veronica. So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. Companions Infinite Ammo Redux. Fallout Wiki is a FANDOM Games Community. I've tried this with other companions, and they will use the new weapon, but only if you give them ammo, which they then consume until it is gone, at which point they switch back to their default gun with its magic ammo. Why is it shorter than a normal address? If you have several companions in the Lucky 38 at one time and leave weapons lying around, they may start to fight each other, and will die due to the fact that they are no longer listed as an essential. Generating points along line with specifying the origin of point generation in QGIS. Which quests should I take to get an independent New Vegas and happy endings? tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. I'm curious if you've noticed them run out of ammo with other guns. Do companions use ammo??? Copyright 2023 Robin Scott. Or the .38 ammo type at least (due to beginning with a pipe pistol)? Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. Giving an energy weapons-user certain optimized ammunition types added with Gun Runners' Arsenal can influence their overall carry weight in Hardcore mode due to the ammunition's reduced weight. For settlers things work slightly differently than with companions. -spoilers-. http://www.nexusmods.com/newvegas/mods/34912/. Has the Melford Hall manuscript poem "Whoso terms love a fire" been attributed to any poetDonne, Roe, or other? All trademarks are property of their respective owners in the US and other countries. It is impossible to give it back. How to defend a settlement against charred feral ghouls? Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. updated Jul 11, 2018 There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. Do mine eyes tell me lies? Install hundreds of mods with the click of a button. Followers used ammo? It originally had . Does a password policy with a restriction of repeated characters increase security? Companions will tend to take safer, if longer, routes to the player if separated, however, should the player be traversing steep ledges or cliffs they may fall resulting in them becoming unconscious, or die if in Hardcore mode. When you give them a different weapon to use, you have to give them ammo for it. tell him he is stupid because you vaguely remember companions using up ammo with their default weapon, it's not easy being this awesome and modest. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. How do you get the key to open a set of doors in sunset sarsaparilla headquarters? One does not need to have their companions actively following to gain their perks; they can be told to wait. All rights reserved. pls help. Deputy Beagle is a weird exception. The moment you give them something different they'll need ammo to use with it. What's the cheapest way to buy out a sibling's share of our parents house if I have no cash and want to pay less than the appraised value? Some people are proof that G-d exists; evolution would have prevented them. Top Voted Answer. but if you give them a gun they use ammo. MIP Model with relaxed integer constraints takes longer to solve than normal model, why? The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . It can also be the only needed source of ammo for an energy weapon character as it may spawn more than 2000 cells weekly. It's normally $20, but on Steam New Vegas goes on sale multiple times. How do I attach the ballast to the B-39 . The results will be all the mods available for that companion, starting with the most downloaded mods. You're browsing the GameFAQs Message Boards as a guest. How the topic says. Do you know any companions that use energy weapons, I'd like to give my gattling laser away. Magical companion ammo (Fallout: New Vegas), Do Not Sell or Share My Personal Information. There are 8 main companions in Fallout: New Vegas that you can unlock by completing quests, killing enemies, or using skills. When a gnoll vampire assumes its hyena form, do its HP change? It was so untested that with some luck in 2-3 game weeks you can literally buy the entire Gun Runners' stock just from selling what you find there. All 8 companions have very different styles and back stories, and have very specific personal quests. If the null hypothesis is never really true, is there a point to using a statistical test without a priori power analysis? By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. I know a spell that'll make you show your true form! What is Wario dropping at the end of Super Mario Land 2 and why? Veronica is a Brotherhood of Steel agent that can become a follower fairly early on in the game. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Typically my perimeter turrets kill stuff way before my settlers see them. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. not with their companion weapon well they use companion ammo that has limitless supply. GARU - Infinite ammo for your companions at Fallout New Vegas - mods and community All games Fallout New Vegas Mods Gameplay Effects and Changes GARU - Infinite ammo for your companions GARU - Infinite ammo for your companions Endorsements 2,488 Unique DLs 23,776 Total DLs 36,410 Total views 166,855 Version 1.0BETA Download: Manual Last updated A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. It only takes a minute to sign up. Embedded hyperlinks in a thesis or research paper. For example Boone is so damned deadly because his default weapon is the Hunting Rifle, whereas Cass' default is only a puny Caravan Shotgun.

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fallout: new vegas do companions need ammo

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