Here is the painting in which director Poynter is sleeping. Arsne Lupin's message in "Documents". Open the inventory screen and then the Map section. Holmes then tells what the painting represents and who painted it. Go left through the Spanish Gallery and left to the Turn around from the window and go to the the door and Lord Robilar will smell it and you can enter the room. Then walk down the stairs and open the outside door and step onto the street. Take the helmet stand from the middle suit of armor by the wall. The weight is based on the counter weight. You will then see the floor and the 4 tracks. Oct 2, 2007. Holmes, however, needs a ladder to get the envelope. The The painting hangs in the corner to the left of the entrance to the German Gallery. Released Oct 25, 2007. Fourth doll: You then look at the gate to the English Under that "Crown Jewels" painting you see blue footprints on the floor. Piers waiting outside the pub. He uses a toy train and a toy hot-air balloon that emits gas. Dormitory: Jump to Queen's House. Do not click on the door yet, but turn left. Take the pike. The letter ends with a riddle. weighed anchovies, strawberries and mustard on the plate at right to get Outside gate-portal: He identifies all of them (left to right): man catcher, Mirror room: Enter the next room and look around. You now continue as: You are now Lestrade and you are in the entrance hall of the museum. Watson is sent to do errands. Click with the eye cursor on the yellow envelope. When you do this correctly, the last letter is S and all 9 paintings are placed on the floor. books (forest, rocks and sea on the title) and stack them on bottom shelf. French Gallery: Take the painting the cloth on the bucket twice. It was painted by Hendrick Averkamp. Sherlock Holmes: Nemesis (Sherlock Holmes versus Arsene Lupin). The munitions are in the armoury at White Tower. Close the inventory screen via the "close" button at the bottom left and . Holmes automatically climbs back down the ladder. Map: Look at Map of London. Place the turtle on See a chain that holds the grate to the rope. on wall right of door. Click on NB: If you have not really looked at all the paintings in the various rooms by clicking on them with your eye, or if you have forgotten to view and measure a footprint, the constable will not report that Holmes can take the ladder. The burglars took the Temeraire painting. Jump to or go forward inside the entrance building and go out through the double doors. London at bottom right. right to the next entryway. Golden Lion Pub: Jump to and enter the pub. Lupin plans to steal 5 trophies of National Pride from the British in the coming week and publicly display these trophies to make fun of the British. for 49 years. beside Summerbee. You have to stand very close to objects, for example doors, etc., to get the Zoom in on this painting. Enter the storeroom now that the Chief Warder opened Pieces of painted Pull back resets the puzzle. Place the lamp on the Use scarf on each of the 2 hot air balloon ready to use to get 2 hot air In "Documents" you read that the size of these shoes is size 10, so it is the same person whose prints are also on the stairs and at the Crown Jewel painting. Then close the inventory screen. Look around the room. Talk to Barnes who lost his money on Ginger, #2 turtle. Get a 4 oz flask and the key to the weapons room. Click on the paper in his pocket. determine the composition of the mixture at left. The clue here is the paper taken from the Stand against the horse painting and then look down at the floor and turn around to get the eye cursor, between the 4 tracks. See that the lock is sophisticated. It is another indication of Arsne anchovies 4 times to get 4 times more than the strawberries (4:1). #15 is Law's. "box button", between Horatio and Nelson. To find out information at The Golden Lion, Holmes wears a disguise. Jump to Weapon's room and talk to the guard. Holmes will say it needs Highlight the selected rod. Take a container, click it on the tap-cork of powder barrel and it will get filled. Director: Go to the director 4 Paintings: Based on the clues, Golden Lion Pub: Jump to and enter the pub. Self portrait: Jump to French trap door. (younger) 90 degrees (quarter of an hour). Connect the wood With the pike showing at top right of screen, go to the White room mustards on the other pan. Striped scarf and long knives are the identifying signs of Luigi's gang. Take the Stradivarius violin on the musical instrument invisible lines is Jane Grey medal. Well . Lupin's riddle says last: "First minus Second, then times third. woman, 2 young girls and olive tree). Look at the mirror again and see a Look around and see the trap door on the floor. to get 2 hot air balloons with splint. taken. Then press and hold your left mouse button and drag your mouse On the ground, in front of this painting, you will see 4 short tracks. on the left has a picture of Lupin standing on the balcony holding a painting The 8th painting can be found in the German Gallery, in the back left corner. Weigh anchovies in one Milord's meal - dog food recipe from the tray. Learn about the doll house and the missing 4 male dolls. look at the vase at the end of the hall. Measure the books: Get (click-hold-drop) the 3 Ben. See the letter N. Pick up the note that dropped Hear a bird. the pike on the hole-candle. his investigation. boarding house. Charge puzzle: Click the cannon to get the charge puzzle. Check the bag on the Enter and address the Director again and ask the gloomy man about "Restoration". Holmes now has to look for 9 paintings that are very similar. So go back to the rest room and open the right door of the storage room again. have probably not visited my site. Take the knife and bottle of wine left through the roof. Tower Green (White Tower): Go forward to the White out that it is Chief Warder's hat. has 3 crowns. Pull the candleholder. They are found in My Documents, Games and title of the game folder. When you are back on the street, turn right and see .. a carriage is already waiting and coachman Lamb is on the box. Warder went with the doctor to the storeroom. Horace Velmont, the French painter, leaves as soon as he hears that Holmes and Watson have not come to talk about the arts. boarding house. paper, move the central dial's red arrow to red 15. Hendrick's Skaters and his age clue: The architect arrives stating that the iron bars Various paintings were Use the tape on the plate on top left (one elder You have to make the director fifteen minutes younger. The bag to hold the Sir Arthur Conan Doyle's legendary detective Sherlock Holmes has met his greatest foe: French gentleman burglar Arsne Lupin. You then zoom out of the close-up again. Take note that painting. water. In the game you open the menu screen by pressing your footprints on the 5th step. Jump to the Egyptian and Babylonian Hall. Go to the kitchen and talk to Deidre. Go through the opened door. Crouch down and use the twisted pike There were 2 men, one already inside and one came through the roof. :). Pick up the magnifying glass and watch the spectators on the balcony. The director first moans about the mess that the burglars have caused in his museum. German Gallery: Take the painting at Pour again from 250cc container Click and drop the pieces in place. sticking under the frame. Chief Warder Smith: See a mentions Brigadier Metcalf. Library (Reading Room): Look at the rug on the floor to catch someone jumping So click on the "Map of London" tab Watson promises a scoop. Click on Barnes is then reading a book. So click on "Boat" and. Palinor now says that during the Battle of Trafalgar, Nelson's ship, the Victory, was protected by another ship, the Temeraire. Palinor approaches and introduces Holmes and Watson. The painting was stolen. through. Take note of the bird call tray at center of the room. Look close at the solar system machine on What is to be stolen next? Go to the Egyptian and Babylonian Hall. Place small pieces of wood on each of the hot air balloon with basket Look at and study the graffiti etched on the walls that was done by prisoners Say View the footprints with your magnifier cursor. Move the mirror to see how The brush sucks full of water. He is 2 lockers away from Summerbee and that they are not on the same shift. about Horatio Nelson. Meet Barncow, the librarian (guard) with the architect setup has master volume, voice, music, effects and ambiance volume selections. Take the bucket of water left of door. Exit the office and take the ladder to the Go left and Under each heraldic Sardinia at top left. Wakefield Tower Dungeon: Holmes translated the Latin Earth's rotation is 3. painting and study the footprints. Go back inside the on button at right part of lock. Look in the basin's hole. To save a game, select an empty box and then confirm the Continue to the round section of the English Gallery. Perfect, now on to the next step! Holmes proposes to close the museum to the public and that Lestrade take a tour through the museum to see if every possible escape route has been closed. fallen warder. At the entrance, go to the crates at left. Locations do not appear on the map until you have visited a location for the first time. Place metal tubes on the slope on the floor. Go back to Baker St. using the jump to map or walk Use the card catalogue. Bird at White Tower: Search through the different pages for a clue. The Viking's locker is across Moore's. The top part of the stairs is covered with red carpet, the bottom part is bare. This will familiarize you to the clues given by A table lamp hangs on the wall behind the left curtain. (green) = 1. combine bottle of wine with rag to get cloth soaked in wine. Turn left and look at the right window. Lupin deliberately marked this piece of floor. Metal rods puzzle: Look It is then getting night and .. Well .. look at the theft of the painting. See the letter I. Solution: talk to Piers Urquhart Alenn, a journalist. The Italian Gallery is now your starting point for a tour through the painting rooms of the museum. See illustrated pages. Legion Honor medal. German Gallery. Holmes states to look for 4 paintings. Take Ginger, competition turtle #2. In the front of the room you see 4 red corners painted on the floor. from the skates on the lid of the crate to get board on wheels. Take coin from under mug at left mantle. the desk and take the paper with red and blue doodling. Go towards the other door. The green dots on the map are the locations available and where you can now go. Street: To test the They are size 10 common work boots. More or less bump into it and then turn around and look down at the Take coin from bottom drawer under the wig. Turn around and follow the footprints now. octagonal English Gallery. left to giant stone scarab beetle at the end of the hall. Take coin from drawer. Look around. Go left and look Watson is instructed to go to Barnes' bookstore to look there for more information regarding the clues in the poem. entryways. trash bin. Curator's (Director) office: Go to right side of Flemish Gallery. Wait for the painting to burn and you will see a big red I on the painting. March and Ludlow are together but before Stinky Flint who should be #9. You now It is French Cuisine at Area J, 3rd row at floor with red lines at the Italian Gallery. Jump to Reading room. doors and down to the ornate door at the end of the stairs. was twice as he thought and needs new fence or helpers. The At the top of the ladder, look up at the yellow envelope. Click Take the eyeglasses Continue up the stairs and then turn right into the rest room and then through the left narrow door to the: You see blue footprints on the floor. need a hook. The rhyme is a hint for the next letter of the word to look for. Released Oct 25, 2007 PC Sir Arthur Conan Doyle's legendary detective Sherlock Holmes has met his greatest foe: French gentleman burglar Arsne Lupin. MaGtRo, Copyright 10/2007 The black envelope contained the Tower's clues. secret room: Go through the entryway. the bar. He lived From the left table you grab the The map of the museum is now part of the maps in the "Map section" of the inventory screen and you can open this map via the Tab "National Gallery of Painting". Holmes must then merge those 9 paintings into 1 See the metal rods picked off the floor at bottom of (latest). to the end. Based on the clues from the cook's room and the graffiti, enter 2181632. end of left wall. of anchovies : strawberries on one pan and add the mustard on the other pan think it represents on the pop up menu. The newspaper reports that the infamous French gentleman burglar Arsne Lupin seduced a young Italian Countess and robbed her of her dowry. Take the painting from the wall between the 2 entryways. Norman era room: Go down In inventory, combine nutcracker and cartridges to get gunpowder. We will check it later. the fireplace. placed in the Director's office and replaced by the French artist's painting. In inventory, add So go find the 4 paintings and zoom in on them with your magnifying glass cursor and in the close-ups click again with the magnifying glass cursor so that Holmes tells about the painting. Sherlock Holmes Nemesis [Longplay Walkthrough Story Game Durchgespielt Komplett Lsung deutsch] Point Click 221 subscribers Subscribe 0 Share No views 1 minute ago Sherlock Holmes. Walk towards it and stand very close to it. Schick: Go through the gate and see a fallen warder. about sun and its court. Look close at the Egyptian stela and use the Take coal from hanging piece of chain. Go to the first table and take the 0.44 pt billycan and the 2.8 oz handsome reward when they are found. The game is, as always, in full 3D. Go forward and Detective Sherlock Holmes and his stalwart partner Watson engage in a battle of wits and brawn with a nemesis whose plot is a threat to all of England. bouncer, Big Bruiser is a member of Luigi's gang that is looking for Rumpkin. and the file. Or type the word CORONIS with your keyboard and press Enter. beside the chair. Elementary! Click on the lawn and then click on the hat to find Based on the name Piers U. Alenn, type in Climb up to middle of the stairs and then click to place the door on the The question is "Who is Arsne Lotinho" On the right you see the Holmes says that the prints are of shoes with soft leather soles with a specific pattern and of French manufacture. Select Mayet. See a plug Do that now and look at the layout of the museum. Constable Rufles. Click on the weapon held by the left Sun: The clue talks Hendrik Averkamp lived from 1585 to 1643, so Hendrick was 49 years old. Exit the room and go through the Italian Gallery, Dutch Gallery. The Hall and see jugs, vases and other potteries. Learn that his Net puzzle: he will call Inspector Lestrade of Scotland Yard to accompany them to the museum. Go to the door of Jewel House and hear Lupin working inside. pub. here. drugged like the others. Wed, 30 May 2018 07:39:13 Cheats, Hints & Walkthroughs. Read the note: letter R. Somber corner under white cloth clue: letters that form: Horatio Nelson. Holmes gains the help of the 2 guards only after mentioning The goon Use Count 6 from northern air clue: Look at or remember the painting in the book from ingredients on the table. Walk a little further and then look down at the floor and get the eye cursor on the second last footprint. Of course, they are pretty useless without your support. Play as Inspector Lestrade: with the museum. You read about Admiral Horatio Nelson, who defeated the French at Cape Trafalgar. Holmes deduced that Lupin has a hideout around hook to lock it. He then agrees to Watson's deduction of the last riddle - Big Face the big broken mirror at center of room. Look around. Then click and Holmes says that he cannot lift the bucket because the bucket is too heavy. of the cannon. around and check all the items collected as gifts to the royalty. Curator's office: Museum Director's Office: Go Jump to National Gallery using the middle area of the London map. Watch the burglary. freshly combed mustache hair. key Holmes Velmont is Lupin. illegible piece of message. White Tower arsenal: Jump to White Tower. Sherlock Holmes: Nemesis > General Discussions > Topic Details Date Posted: Jan 2, 2017 @ 5:47pm Posts: 13 Discussions Rules and Guidelines More discussions 1 Full game Walkthrough + All PUZZLES & QUIZ solution. see that both Lady Leomunda and Lord Robilar are not in the mood for company. Go to Area G, to the 4th column of books and second from bottom Go left to the other English Gallery and to the door at Click-hold-wipe or click the wet brush on the shaded His locker is framed by Bell and the new warder. Gallery. The map opens with the area surrounding Baker Street. There are 2 pieces of totems by the teepee on the right wall. Palinor doesn't know where the Temeraire painting hangs, but he thinks it should be in the English on the right deity's right ear. male dolls: Note that Robilar follows Holmes about in Lupin must have gone through the closed trap door. Left rear room: Open the door and talk to a masked man. In the painting rooms there are signs on the wall with the name of the room you are in. Catherine mentioned in the Six Birds poem: Look for 4 Lupin. Check the manual installed the inner courtyard by the entrance building. Take the haggis Take coin from under 4th book from left. Talk to any of the "Controls" screen. It O'Shea is the sergeant. Play as Watson: Holmes asks who the guy is and the director says it is Horace Velmont, a French painter. On the left table you can view the restoration tools and on the right table you can view a vase of water. to get a zoom puzzle screen. Go back to the center of the room until Holmes hears a click. Smith says that to enter the locked Jewel House will Hidden doll: Turn right and check Blow up the locker of Johnson to open it. Barnes bookstore above the name of Horatio Nelson. Painting: Holmes studies the Permanent Exhibition Hall. Lupin's retreat is the rope spanned across the road from the rampart to the Go right and climb the first stairs on the wall. A painting hangs on the north wall of this round room. Take the bagpipe with darts from inventory. Click with the hand cursor on the portrait of Napoleon and . Holmes finds a Letter from Arsne Lupin on it. Baker St.: The Prime Minister is in Baker St. bartender and drunken man. Check them out to find answers or ask your own to get the exact game help you need. Watson is sent out to arrange a carriage and we end up in. Take a Faience blue plate from the hutch. Look close at prints on the stone path very close to the shrub. Jump to the weapon room and take the female wood partridge bird call from Take the time to check everything in all galleries. North American Indian room: Go to the next room. quantities of the usual components. On the way to the and ask about restoration. Holmes wants to ask the director how he could safely remove that coating. Automatically get the last note. To the right of the entrance to the Spanish Hall. dials at each corner and has 0 and 90 marks. The last cuneiform in the picture below is Y. up to the apartment. Go to Sir Poynter, the Director is talking to an insistent artist. It is in row 8, so that is second floor. Collectibles are covered under the free roam section at the bottom. stairs: Exit the office and go across the lobby to the See that it has the coat of arms of Use the Yeehah! In inventory, combine the pike and the clip to get a twisted pike. Find out what is Chief Warder Smith: Talk to Chief Warder. You read this Second paragraph: Jump to the Reading room. Take the fifth from bottom left vase. You will then get the option "Blueprint". Look close at the shield on the plaque and see that it Enter 8984 on the padlock. Holmes, Lupin writes, is the only civilized man in the UK with enough brains to be a formidable opponent for him. So, as Watson, crate by the entryway. note. The director says that Coronis's infidelity to Apollo was told by a black raven. Enter the backroom. Lupin's. Take the third doll. #6 - Look on the floor in front of the locker. Apartment: Watson confesses and shows Piers' card to from the room behind the wall. (That's right of the bar. painting that is second from the last on the left wall. you have found this walkthrough via google search or via another site then you Now use the lever right of the He had one arm amputated and lost the sight of one eye The year of purchase of this painting is important. Pull back and click on the padlock or latch. There are 2 tables against the back wall. Go to White room's documents and identify it as a Blue Bird of Paradise. Enter the weapons room. See a picture of Irene Adler, possibly Holmes love. Pick up the magnifying glass and use the magnifying glass to search the round red frame. will be. and 6th column and so on). English Gallery: Go to the the desk left of the door. Go up the Move the lens painting second Pick up the brush and click on the jug of Enter it again. 80cc container. Now count 6 walls to the right from that painting, also counting the gateways as walls. paint. middle aisle. relation of strawberries and anchovies. Enter the pub and the back room. Take the darts from the bag hanging on the side of the Tarzan costume. pan and mustard on another until they are even. Go to the maintenance room and talk to Watson. that fingernail. See a doll. missing painting's site and the rubber marks on the floor. Take the coffin (chest) by grilled door. Since the clue in the poem speaks of "at the feet of the master," Holmes concludes that what twice on the painting with your magnifying glass to view it in close-up. Learn that it has chocolate. Then click with your hand on the ladder and .. Holmes climbs up the ladder. from the table. You go out of the close-up yourself and Holmes says that the letter C is the first letter of a word. to Palinor, the apprentice-archivist about the Director and Ledger. Check the sleeping warder and find 11 Hours Having grappled with the machinations of a cult of Cthulhu in his last PC adventure (Sherlock Holmes: The Awakened), the world's greatest detective is now ready to challenge Arsne Lupin, the gentleman thief. door. has a room at Miss Fleming's. that is on fire (or on the shore at bottom left in far view). Click on the hansom. Learn the Horatio Nelson's Column is at Trafalgar Square. Look around Holmes's desk is on the wall. Holmes also says he needs a lamp. deduced place. Go to the Director's Office and talk to the - Walkthrough by Dave Timoney Sherlock Holmes: Consulting Detective - Solution Sherlock Holmes: Riddle of the Stolen Crown Jewels by Erik Futtrup Sherlock Holmes 1: The Mystery of the Mummy - Walkthrough by Witchen Sherlock Holmes 2: The Case of the Silver Earring - Walkthrough by MaGtRo Sherlock Holmes 3: The Awakened - Walkthrough by MaGtRo Look down on table Take the other Talk to Lady Leomunda. However, the right prints are lighter. Second clue keyword: Type Click on the disguise and the bottle of champagne with your eye and Holmes tells you his conclusions. Walk over to the bench and then grab that Three Brothers: Right click or toggle it to close the opened pages. Face the plate displays and click on the shelf Talk to him. The screech is heard Holmes politely asks if he may borrow the lamp, and that is allowed. brown book. Have your hand on the book and then grab the book. Use the chain on the hook on the ceiling above the See a turtle race going on. So leave the office and turn around outside and see the ladder in the corner. help reaching the high parts. In the order deduced: pick one weapon, jump to Wakefield Tower, place the weapon Barnes Book Store: Jump to the bookstore. padlock. the map. the magnifying lens on all 4 rubber marks on the floor. Lupin. Go to the Director's Office and talk to him. in front of the white room door. Holmes concludes that someone, from the museum, walked here and then rested here to look at something intensively. After all, you are nothing more than the side kick of the Great Detective, so go out onto the street and arrange a carriage for your Lord and Master. 2) Sherlock Holmes versus Arsene Lupin I do not know how the game got two names, but they are both the same game. After the text screens, the 3 way connectors at the edges. the cabinet at other end. the other metal tubes in front of the elephant. magnifying glass and then place it on all 4 footprints and then click. look at everything. Paintings". Click with your hand on that door and Lestrade tells you that this is not an exit door and therefore no problem. Use the fishing net on the Knights of the Round Table coat of Arms puzzle: the hammer to get the next clue. stairs. catalogue. Use the powder filled container on the bag at left. Lestrade made sure Holmes can still examine those footprints. Holmes. footprints. Take the metal tubes on the left part of the White Tower go right and around Go to the rightmost group of bookcases. Jump to Permanent Exhibition Halls. Sherlock Holmes: Nemesis. Look at the boxes on the free standing shelves with stamp of Royal Coat of Arms. on the diagonal is Henry. there. After reading this newspaper article, and some more whining about Holmes's gloomy mood, Watson looks at this mornings mail. the door. These are of course the 9 The options menu has display options, video settings, Spanish Gallery: Take the painting Click on the picture of Lupin. Turn around and walk to the Spanish Read the description of a receptacle with geese handles. the recipe. Look close at the round green portrait of a face. notes coming from shrubs. Holmes then shows you the glass roof and says that the burglars entered through this roof and disappeared again. Drink. hot air balloon with basket. There are 2 clear footprints in the earth. (second line below zero). The police are now in place. So zoom out of the close-up and go to the Director's office. shields with coat of arms, net and cannon around the room. Look Walk to the large chest and get the hand cursor on the Count the men in that row = 41 soldiers. So go back to the Director so. Pull handle. He mentions that one lion's base at the entrance is crumbling. March is #11 and Holmes has to go look at the 4 paintings, which are described in the riddle. Holmes wants to check out the London map to see if there is anything interesting near Trafalgar Square. So you have to look for the self-portrait of Arsne Luipin, but then dressed as Horace Velmont. Look on the floor in front of the crown jewel form the star on the chest. You cannot get lost because there are only a few rooms and they are all connected to each other. Talk to the The fourth game in the Adventures of Sherlock Holmes series, it was released in October 2007 and is published by Focus Home InteractiveSherlock Holmes versus Arsne Lupin is an adventure played from a first person perspective. The hole is deep. Then take the lamp from your inventory and click on the left painting and .. Holmes lights up the left painting with the lamp. Lestrade thinks the glass roof is a weak spot and therefore an opportunity for Lupin to enter. When you have found and viewed the 4 paintings in the correct order, Holmes indicates that he must do something with the dates of the paintings. Lestrade says that he and his men have not touched anything. lens on the PM's eyeglasses. Lupin announces that he wants to teach the arrogant self-righteous British a lesson. Go to the Egyptian and Babylonian Hall. Ginger will never Holmes and Watson leave and will return the next morning. Jump to Reading room. table. stairs. Sherlock Holmes: Nemesis is a solid adventure title if you like pixel hunting in a 3D environment while solving riddles and the occasional obscure puzzle. Director Guy Ritchie Writers Michael Robert Johnson Anthony Peckham Simon Kinberg Stars Robert Downey Jr. Jude Law Rachel McAdams See production, box office & company info Watch on Prime Video Below the I are sentences written in red. Go to the room across the hall from the White room. Using the magnifying lens, note that the date under Mac Adams is 21.8.1632. bottom of the mirror and it will hold the mirror at that angle. Open the inventory screen again and then the map via "Map". Turn right Clues from cloakroom: Go around and check the cloakroom. wall. Click-hold-drop the pieces from left to the Use the dog food on Lestrade and Watson go out to do a neighborhood survey and to investigate the roof. Go right and forward to Use the hot air balloons attached by a scarf on the rope. By following this you will earn all trophies and achievements in the game. Turn around and look Nice paintings with common theme clue: Mars painted by Botticelli exhibited for the first time here in 1874. Go to the end of the chain attached to the grilled door. There are 3 button locations and on the East map, which are: St. Pauls Cathedral, the Bank of England and the Tower of London. and empty the bucket of water in the barrel. the map and then select the map of London on the left. down to the cellar of the palace. In inventory, combine helmet stand with haggis to get hot air balloon. It is a green face in a round red frame, so this is "Red around Green".
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